AudioWizards Interim Report Design process • Met with the project owners (POs) and learned about their requirements • Learned about the existing game and the audio game genre • The whole team brainstormed ideas for the multiplayer version of AudioWizards • Explained the first ideas to the POs and got some feedback • We got resources to further refine the idea for example forum links • We have decided which idea we are going to refine Idea Our idea for multiplayer game is a first-person survival game, where multiple players battle each other in a maze-like map using different kind of spells like earth, fire, water and lightning. Each player decides before a round starts which character/class they want to play. Each class has different perks and characteristics like sounds and appearances. Goal of the game is to be the last man standing or getting most kills in given time. Game mechanics are built so that all players can enjoy the game including visually...
Tämän blogin suosituimmat tekstit
Mind map & Idea tree!
First meeting with Project Owner myTrueSound
Memo for 05/11/2019 PO meeting - Introductions of team members + PO team members - Intro to the old project & the upcoming - Gave advice to Capstone from learning from last years project - Learn a new skill if needed, even if you don't have prior experience - Emphasized on roles and responsibilities and who does what - Conclusion/What's next: - We have more perspective on the project. - Learned that we are more free to come up with ideas and concepts than we thought. - We can get assets and maybe code-bits from the last project if needed. Even their research stuff.
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